Mashooo's latest project is a sweet high score service that saves Silverlight game developers a lot of work.

Having a high score system in a casual web game is a very valuable feature. It attracts players to come back to a game and be able to compete against themselves or others, thus increasing its replay value.

I created the UI in Blend 3 and got the chance to esperiment with its cool new features like the animations transitions and effects. It was a great pleasure as well to take advantage of Silverlight 3's merged dictionaries.

For more details visit the official announcement post about Mashooo's high scores and achievement service.

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